Dreams: Dorothy called it Oz, Alice called it Wonderland, but Nightmares call it HOME.
When an evil shifter takes over the gateway to the realm of Dreams, it falls to 14-year-olds Parker and Kaelyn to stop him. Their only hope lies with Gladamyr, the Dream Keeper, but can they trust a Nightmare to save their world?
Loser—the most frightening word to ever be uttered in junior high school. Even the coolest kids are afraid of being associated with it. 14-year-old Parker Bennett is no exception. He can’t even be himself around his friends for fear they might not accept who he really is. When circumstances force him to team up with Kaelyn Clarke, the biggest loser in the ninth grade, Parker has to decide what is more important; protecting his social status or saving the world. Nightmare named Fyren has taken over the gateway to the realm of Dreams, with the intention of controlling mortals, and it falls on Parker, Kaelyn, and Gladamyr – the Dream Keeper – to stop him. They learn being called a loser is no longer a fear, when compared to the terror of real nightmares.
In Praise of THE DREAM KEEPER:
“This really is a cracking novel. Action-packed and spellbinding!”—Cas Peace, author of The Artisans of Albia series.
Hardback, Paperback, Kindle, Nook
And here's an excerpt from the book!
Parker was about to assassinate the general of the goblin army. It wasn’t murder, it was an assignment. He tried to justify what he was about to do as he jumped from the rooftop and landed just above the battlement wall. It was the perfect spot to scout the camp. The goblins filling the keep were everywhere, sharpening blades and axes or gathering weapons for the impending battle. Parker noticed a large troll in the right hand corner of the space below, hammering solidly on a sword large enough to split three men into six. He spotted his target.
The general of the goblin army was a large brute with golden braids hanging down his chest. He was the one who had ordered the burning of Parker’s home village. The one who had ordered the death of Parker’s family and friends. This monster, this villain, was the reason Parker had set out on his journey to seek vengeance upon the unjust. This was the creature responsible for Parker swearing allegiance to the Mightercore army, who quickly gave him the role of assassin-scout.
Parker maneuvered his way down the wall, careful not to move too fast or his invisibility cloak would lose its power. He placed his foot in one crevice, then his hand in another. After a few moments of skilled climbing, Parker found himself precariously positioned just behind the golden haired brute, leaving only a small distance between him and his foe. In a quick session tactic, Parker could ignite his blade with the magic of the Mightercore and his target would be no more. He positioned himself to strike, raising his sword and whispering the incantation that would release the blade’s power—.
He ignored whoever was calling his name; they did not matter. All he saw was the villain before him. The completed spell ignited Parker’s sword with a blazing haze of blue fire, and he had to act fast.
The loud call startled him and he swung too late. The goblin general had already turned and he struck, forcing Parker back against the rocky battlements. Parker parried the attack and thrust forward with a low slash. The general sidestepped and lunged forward again. Parker parried and rolled away from the wall. A lightning spell was the only magic he had left. If he could find enough time to call out the incantation, he could have the general radiating electrons from every appendage.
He rolled until he was a good ten feet from his opponent, then quickly stood. Lifting his hand into the air, he called down the lightning. The sky filled with a brilliant white light, and the crack of thunder reverberated off the walls. Parker briefly closed his eyes then opened them, praying he had hit his target. As the white dust began to clear, he made out an image before him. He peered at it, his heart thumping.
The screen went black.
“Parker, I’ve called you three times. Now get off that machine and go do your homework.”
Thursday, May 2, 2013
The Buttersmiths' Gold
BATTLES. BLUEBERRIES. BOVINES.
TORBJORN AND STORFJELL’S HISTORY UNFOLDS IN AN EPIC EVERTASTER NOVELLA.
Everyone knows the most coveted treasure of the Viking Age was blueberry muffins. Blueberry muffins so succulent that if you sniffed just a whiff, you'd want a whole bite. If you bit a bite, you'd want a batch; if you snatched a batch, you'd stop at nothing short of going to war just to claim them all.
Young Torbjorn Trofastsonn comes from the clan that makes them. He's a Viking through and
through – he's thirteen winters old, larger than most respectable rocks, and most of all, a Buttersmith. That's what he thinks anyway, until a charismatic merchant makes Torbjorn question his place among the muffin-makers. When Torbjorn lets the secret of his clan's muffin recipe slip, he calls doom and destruction down upon his peaceful village and forces his brother Storfjell and his clansmen to do the one thing they are ill-prepared to do: battle for their lives.
About The Buttersmiths' Gold
The Buttersmiths' Gold is a spin off novella in the Evertaster series that tells the story of two Viking brothers and their adventurous past. The Evertaster series (Book #1 released June 14, 2012) is about Guster Johnsonville, who goes searching for a legendary taste rumored to be the most delicious in all of history. Along the way he meets a slew of mysterious characters, including two Viking brothers Torbjorn and Storfjell. The Buttersmiths' Gold is their story. 124 pages. By Adam Glendon Sidwell. Published by Future House Publishing.
Evertaster, Book #1:
A legendary taste. Sought after for centuries. Shrouded in secrecy.
When eleven-year-old Guster Johnsonville rejects his mother’s casserole for the umpteenth time, she takes him into the city of New Orleans to find him something to eat. There, in a dark, abandoned corner of the city they meet a dying pastry maker. In his last breath he entrusts them with a secret: an ancient recipe that makes the most delicious taste the world will ever know — a taste that will change the fate of humanity forever.
Forced to flee by a cult of murderous chefs, the Johnsonvilles embark on a perilous journey to ancient ruins, faraway jungles and forgotten caves. Along the way they discover the truth: Guster is an Evertaster — a kid so picky that nothing but the legendary taste itself will save him from starvation. With the sinister chefs hot on Guster’s heels and the chefs’ reign of terror spreading, Guster and his family must find the legendary taste before it’s too late.